Sky Posted August 24, 2006 Report Posted August 24, 2006 El popular mod de Warcraft III llega a su versión 6.36. 6.36 ==== * Added two new heroes (both disabled in -lm) * New loading screen (thanks Artgerm) * Gravekeeper's Cloak reduced from 7/14/21/28 to 6/12/18/24 * Nether Ward HP reduced from 100/200/300/400 to 75/150/225/300 * Searing Arrows cooldown from 0 to 4/3/2/0 * Dark Ritual cooldown from 45 to 60/55/50/45 * Nightmare casting range from 650 to 500/550/600/650 * Storm's Dispel damage increased from 200 to 350 * Chakra cooldown from 25 to 19 * Viper's Poison Attack cooldown from 0 to 4/3/0/0 * Denied units now give off minor Experience instead of none (planned for improved league play from a while back, unrelated to the recent forum postings for those wondering) * Improved Mana Burn cast range on neutral Satyr (only meaningful when converted since it does not autocast anymore) * Ogre Magi base damage improved * Redistributed Crystalys/Buriza recipe costs from 1000/750 to 500/1250 * Improved base Intelligence on Phantom Lancer * Increased Mask of Madness lifesteal from 10% to 17% * Track cast range improved per level * Increased Battlefury cleave aoe from 160 to 200, damage from +50 to +65 and a little more HP/Mana regen. * Increased Leshrac's agility * Improved how Doppelwalk levels * Monkey King Bar's bonus damage increased from 90 to 100 * Luna attack range from 300 to 330 * Drunken Haze's duration from 5 to 7 seconds and slightly reduced mana cost * Increased duration of level 2 and 3 of Doom by 2 seconds * Changed level 2 and 3 Phantasm to take the same 200% extra damage as level 1 * Buffed Ursa's strength gain per level * Fixed the old incorrect Chaos Damage ladder tooltip to reflect the DotA custom settings * Rebased Lightning Bolt due to it sometimes causing allies to lose their issued orders on the target * Fixed a recent bug with Chronosphere that froze his images * Fiend's Grip now properly stops the effect when you run out of mana * Swapped the locations of Dusk and Twighlight Taverns to be consistent with the Sentinel side * Temporarily disabled -lmap * Fixed -vr to random inside the voted hero vs hero set, so for example, blue/pink don't always get the first one listed anymore. Don't confuse this with the 10 heroes being randomized, only the order which they are assigned once the lineup is voted on. This removes the voting bias that previously existed in informal games * Fixed a Clinkz Searing/Windwalk exploit * Fixed Perseverance undo ability and Reality from triggering Essence Aura Download: DOTA v6.36
b52|inferix Posted August 25, 2006 Report Posted August 25, 2006 para q vayan poniendo atención al alquimista (bfury-euls-travels-basher)/(perse de pobre-botas-radiance-travels-tarrasque) pd: las botas no son tan necesarias solo si lo gankean, el mae tranquilo se pelea 1v1 con cualquiera warlock creo q es el 3er poder q no es muy util según dicen el ulti es un infernal así q prueben refresher con guinso hace su daño la perse ya no se separa, el doom incremento su tiempo, le pusieron cooldown al poison del viper, bajaron la crixalix subieron la receta de buriza, la mascara ahora tiene 17% de lifesteal, en fin... hf!
[Executor] Posted August 25, 2006 Report Posted August 25, 2006 YAY!!! que gosu la nueva mask Y el alchemist si esta owneador ...
oneiros. Posted August 26, 2006 Report Posted August 26, 2006 Que molesta que es la nube verde que hace el alchemist, ademas de que despues se vuelve un montado El otro tambien esta bastante bueno, gosu infernal se pega unos golpes
Nazir Posted August 29, 2006 Report Posted August 29, 2006 Ya salio 6.36b aqui esta la info. 6.36b ===== * Fixed a Static Field bug and tweaked effect * Nerfed Chemical Rage * Reduced Gravekeeper's Cloak a little bit more * Less damage/armor on Acid Spray and a little more cooldown * Slight base damage buff to Drow * Reduced the max gold Greed can stack up to * Soul Assumption early levels given a cooldown similar to the rest * Fixed Purge tooltip * Added status icon for Fatal Bonds on heroes * Nerfed Fatal Bonds from 6/12/18/24 to 5/10/15/20 * Reduced Agility/Level on Spectre * Lowered the recent XP deny changed a little * Radiance damage reduced from 40 to 35 * Lowered Shadow Word damage on enemy a bit * Nerfed Infernal a bit * Added Shadow Word status icon * Minor base damage nerf on Alchemist Alquimista sigue siendo un farmer de shit, mas bien el mejor farmer digo yo y en lo general los cambios mas importantes son que bajaron el dmg/seg del radiance de 40 a 35 y nerfearon un toque al alquimista...esta mas balanceado ahora
[Executor] Posted August 30, 2006 Report Posted August 30, 2006 Mae El Alche esta igual de owneador... y el infernal igual... este dota si me cuadro... tiene esos dos heroes vulgares !!!
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